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Right now, Hollywood logic is to develop big-budget blockbusters based on existing properties, because they know they have a built in audience, thus minimizing financial risk. It’s why there are more comic book movies than you can shake a stick at and why video games will probably be the next go-to source for movie franchises. However, there are a few games that we believe could and should never translate.
The Last of Us
Practically a sacred experience. A film would only serve to sully the original gameplay experience.
Call of Duty
Michael Bay I’m sure has other things he’s working on.
Because Need for Speed worked out so well…
There actually was a Super Mario Bros movie in the early 90s. Dennis Hopper was King Kupa. I’m not even kidding. Let’s never do that again.
Grand Theft Auto
Putting aside the fact that GTA has always been a representation and amalgamation of movie and pop-culture, it’s simply too big and dense of an experience to give us anything that we would be satisfied with. Plus there would be too many moments which were obviously lifted from gameplay in a vague effort to make us pleased by a reference. There would definitley be an obligatory ‘beating a hooker to death’ scene.
We would never be satisfied with a Fallout movie. It would ultimately fail to capture the sense of exploration and infinite possibilities that we crave.
You might think that because Mass Effect has such a great story that it would make a great movie. However that’s why it should never be adapted. The story relies on gameplay to unfold and the whole experience hinges on allowing players to go as deep as they can. A movie would only be able to capture a fraction of that and thus leave us ultimately disappointed.